Ceiling CrushRaiseAndStay: Difference between revisions
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Sargebaldy (talk | contribs) m (reverted to last edit by Lexus Alyus) |
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'''195:Ceiling_CrushRaiseAndStay (tag, dspeed, uspeed, crush)''' |
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tag: Tag of affected sector |
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dspeed: How quickly the ceiling moves down |
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uspeed: How quickly the ceiling moves back up |
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crush: Amount of damage to apply |
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Lowers the ceiling of the affected and applies crushing damage to anything underneath it, then raises the ceiling back up to its original height. If tag is 0, then the sector on the line's back side is used. |
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Revision as of 19:35, 4 January 2004
195:Ceiling_CrushRaiseAndStay (tag, dspeed, uspeed, crush)
tag: Tag of affected sector dspeed: How quickly the ceiling moves down uspeed: How quickly the ceiling moves back up crush: Amount of damage to apply
Lowers the ceiling of the affected and applies crushing damage to anything underneath it, then raises the ceiling back up to its original height. If tag is 0, then the sector on the line's back side is used.