ZDoom Line Specials

41:Ceiling_RaiseByValue

Name

Ceiling_RaiseByValue — Raises selected ceilings a specified amount.

Synopsis

Ceiling_RaiseByValue (tag, speed, height);
Ceiling_RaiseByValue (
  tag,       // tag of affected sector(s)
  speed,     // how quickly the ceiling raise
  height     // how far to raise the ceiling
);

Parameters

tag
Only sectors with this tag will move their ceilings.
speed
How fast to raise the ceiling.
height
How far to raise the ceiling.

ACS

This special's function is the same whether you activate it on a line or use it in a script.

Remarks

If tag is zero, then the sector on the back side of the activating line will be used.

Example

The following will raise the ceilings in all sectors tagged 1 by 32 units.

Ceiling_RaiseByValue (1, 16, 32);

First Available In

Hexen

See Also

Ceiling Specials | Ceiling_RaiseByValueTimes8 | Ceiling_RaiseInstant