Ceiling_RaiseByValue — Raises selected ceilings a specified amount.
Ceiling_RaiseByValue (tag, speed, height);
Ceiling_RaiseByValue ( tag, // tag of affected sector(s) speed, // how quickly the ceiling raise height // how far to raise the ceiling );
This special's function is the same whether you activate it on a line or use it in a script.
If tag is zero, then the sector on the back side of the activating line will be used.
The following will raise the ceilings in all sectors tagged 1 by 32 units.
Ceiling_RaiseByValue (1, 16, 32);
Hexen
Ceiling Specials | Ceiling_RaiseByValueTimes8 | Ceiling_RaiseInstant