TestMobjLocation
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Note: This feature is for ZScript only. |
bool TestMobjLocation()
Usage
Checks if the Actor is colliding with anything (actors, lines) at its current location.
Return value
Returns false if the Actor is colliding with anything or is in the floor/ceiling.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |