Structs:Team
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The Team struct stores info and functions pertaining to a Team in team deathmath netgames. Such as its' name.
Constants
- NOTEAM
- Equals 255. If the teams' index is 255, then that means the player isn't in any team. (Verification needed)
- MAX
- Equals 16. The max amount of teams GZDoom supports.
Variables
- String mName
- The name of the team.
Methods
- static bool IsValid(uint teamIndex)
- Returns true if the team is valid based on its' index.
- Color GetPlayerColor(int Slot)
- Gets the player color assigned to the team through TEAMINFO.
- int GetTextColor()
- Gets the text color assigned to the team. The color is returned as a CR_ value.
- TextureID GetLogo()
- Returns the TextureID of the teams' logo.
- String GetLogoName()
- Returns the texture name of the logo. (Verification needed)
- bool AllowsCustomPlayerColor()
- Returns of this team allows member players to use their own player colors. Instead of forcing the team color on them.