Structs:Font
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Note: This feature is for ZScript only. |
The Font struct contains functions and data related to the use of fonts in ZScript.
Methods
Static
Static methods require the Font.
prefix.
- int FindFontColor(Name color)
- Retrieves a font color. The argument
color
must be a color name defined in the TEXTCOLO lump.
- Font FindFont(Name fontname)
- Returns a pointer to a font.
- Font GetFont(Name fontname)
- (Need more info)
Dynamic
Dynamic methods must be called on a font-type pointer.
- int GetCharWidth(int code)
- Returns the width of the provided character in the given font.
- int StringWidth(String code)
- Returns the width of the provided string in the given font in pixels.
code
: a text string.
- int GetMaxAscender(String code)
- (Need more info)
- bool CanPrint(String code)
- Returns true if the provided string can be printed in the given font.
- int GetHeight()
- Returns the height of the given font in pixels.
- int GetDisplacement()
- (Need more info)
- String GetCursor()
- Returns the character used as a cursor in the given font (see FONTDEFS).
- double GetBottomAlignOffset(int code)
- (Need more info)
- double GetDisplayTopOffset(int code)
- (Need more info)
- BrokenLines BreakLines(String text, int maxlen)
- Breaks the given string into multiple lines (according to the maximum length provided with
maxlen
), puts them in an instance of a BrokenLines class and returns a pointer to that instance. BrokenLines
methodsCount()
,StringWidth(int line)
andStringAt(int line)
can be used to interact with the text.
- int GetGlyphHeight(int code)
- Returns the height of the specified glyph in pixels. For example,
myfont.GetGlyphHeight("0")
will return the height of the 0 glyph inmyfont
font.
- int GetDefaultKerning()
- (Need more info)
Font colors
Most string drawing functions in ZScript have a translation argument that allows applying a color translation to the text. The possible color values are specified in the EColorRange enum in the Font class, and they can be retrieved with Font.<desired color>
.
Colors can also be specified inside the strings directly, by using the code \c#
where # is the desired color letter. The table below lists both the EColorRange values and the \c codes:
The following text colors are supported:
ZScript/ACS constant | code | color | Zscript/ACS Constant | code | color | ||
---|---|---|---|---|---|---|---|
CR_BRICK | a | ██ | reddish brick | CR_LIGHTBLUE | n | ██ | light blue |
CR_TAN | b | ██ | tan | CR_CREAM | o | ██ | cream |
CR_GREY or CR_GRAY | c | ██ | gray | CR_OLIVE | p | ██ | olive |
CR_GREEN | d | ██ | green | CR_DARKGREEN | q | ██ | dark green |
CR_BROWN | e | ██ | brown | CR_DARKRED | r | ██ | dark red |
CR_GOLD | f | ██ | gold | CR_DARKBROWN | s | ██ | dark brown |
CR_RED | g | ██ | red | CR_PURPLE | t | ██ | purple |
CR_BLUE | h | ██ | blue | CR_DARKGRAY | u | ██ | dark gray |
CR_ORANGE | i | ██ | orange | CR_CYAN | v | ██ | cyan |
CR_WHITE | j | ██ | white | CR_ICE | w | ██ | ice |
CR_YELLOW | k | ██ | yellow | CR_FIRE | x | ██ | fire |
CR_UNTRANSLATED | l | use original colors | CR_SAPPHIRE | y | ██ | sapphire | |
CR_BLACK | m | ██ | black | CR_TEAL | z | ██ | teal |
- | Default color for Print messages | * | Default color for chat messages | ||||
+ | Default color for PrintBold messages | ! | Default color for team chat messages |