From ZDoom Wiki
18:StartConversation (talker_tid, facetalker)
Starts a Strife dialog with the specified actor. If you set facetalker to 1 the player will face the talking actor. If it is set to 0 both the player's and the actor's angle will remain unchanged.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|