User contributions for MG Man
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11 June 2013
- 16:4316:43, 11 June 2013 diff hist +1 m Classes:Blood No edit summary
- 16:4316:43, 11 June 2013 diff hist +4 Classes:Blood No edit summary
- 16:4216:42, 11 June 2013 diff hist +535 Classes:Blood No edit summary
26 November 2010
- 08:0208:02, 26 November 2010 diff hist +196 SBARINFO →StatusBar [, ...] [, ]
- 08:0108:01, 26 November 2010 diff hist −1 SBARINFO →Height
- 08:0008:00, 26 November 2010 diff hist +1 SBARINFO →Height
- 08:0008:00, 26 November 2010 diff hist +1 SBARINFO →Height
- 08:0008:00, 26 November 2010 diff hist +4 SBARINFO →Height
- 08:0008:00, 26 November 2010 diff hist +151 SBARINFO →Height
25 November 2010
- 20:3220:32, 25 November 2010 diff hist +134 A SpawnItemEx No edit summary
- 20:3120:31, 25 November 2010 diff hist +10 A SpawnItemEx No edit summary
- 20:3120:31, 25 November 2010 diff hist −13 A SpawnItemEx No edit summary
- 20:2520:25, 25 November 2010 diff hist +55 A SpawnItemEx I modified the line under SXF_TRANSFERPITCH to allow for constant offset in the direction the spawner is facing. Hooray trigonometry!
22 November 2009
- 21:2721:27, 22 November 2009 diff hist +140 A RailAttack No edit summary
26 May 2008
- 15:5015:50, 26 May 2008 diff hist 4,106 bytes MODELDEF →Flags
- 15:2315:23, 26 May 2008 diff hist 4,104 bytes MODELDEF No edit summary
16 February 2008
- 22:2022:20, 16 February 2008 diff hist 7,497 bytes SNDINFO →Examples: Fixed the command at the bottom to $playeralias, as $playersound defines a new sound from a lump, rather than taking from an existing one.
24 January 2008
- 01:4701:47, 24 January 2008 diff hist 7,806 bytes Classes:Weapon →Using in [[DECORATE]]: Added a useful lifesaver with the offset function.
12 January 2008
- 17:2217:22, 12 January 2008 diff hist 4,407 bytes Classes:PlayerPawn →Using in [[DECORATE]]: Scratch that, I had no idea what I was thinking.
- 17:2117:21, 12 January 2008 diff hist 4,441 bytes Classes:PlayerPawn →Using in [[DECORATE]]: Added a useful tidbit to player.displayname.
4 January 2008
- 22:1422:14, 4 January 2008 diff hist 4,732 bytes Portal →Limits: I had see na method that passed HOM limits by using midtextures rather than actual 1-sided sectors.
- 22:1422:14, 4 January 2008 diff hist 4,733 bytes Portal →Limits: I had see na method that passed HOM limits by using midtextures rather than actual 1-sided sectors.
22 November 2007
- 02:2002:20, 22 November 2007 diff hist 460 bytes A FreezeDeathChunks No edit summary
21 November 2007
- 20:0820:08, 21 November 2007 diff hist 794 bytes ThrustThingZ Switched add/set to set/add so that you can see which number is add or set correctly at a glance.
15 November 2007
- 22:2122:21, 15 November 2007 diff hist 7,058 bytes SNDINFO No edit summary
- 22:2122:21, 15 November 2007 diff hist 3,258 bytes S SKIN No edit summary
- 22:2022:20, 15 November 2007 diff hist 3,156 bytes S SKIN No edit summary
- 22:2022:20, 15 November 2007 diff hist 3,160 bytes S SKIN No edit summary
- 22:1922:19, 15 November 2007 diff hist 3,156 bytes S SKIN No edit summary
- 22:1822:18, 15 November 2007 diff hist 7,044 bytes SNDINFO No edit summary
- 22:1822:18, 15 November 2007 diff hist 7,038 bytes SNDINFO No edit summary
- 22:1722:17, 15 November 2007 diff hist 6,990 bytes SNDINFO No edit summary
- 22:1622:16, 15 November 2007 diff hist 6,993 bytes SNDINFO No edit summary
- 22:1522:15, 15 November 2007 diff hist 6,987 bytes SNDINFO No edit summary
- 22:1422:14, 15 November 2007 diff hist 3,149 bytes S SKIN No edit summary
11 November 2007
- 18:2318:23, 11 November 2007 diff hist 4,302 bytes Classes:PlayerPawn →Using in [[DECORATE]]: Small grammar correction.
- 18:2018:20, 11 November 2007 diff hist 6,843 bytes SNDINFO Added a left out bit to $playersound that I had done, and worked sucessfully.