Special
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A special is a magic number that identifies a special effect attached to an object.
- Action special for an actor or linedef.
- In case of actors, by default specials are activated by killing an actor. With USESPECIAL it'll be activating by pressing "Use" next to the actor, and with BUMPSPECIAL it'll be activated by bumping into it. See Activation for more details.
- Sector special for a sector.
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