RemoveFromHash
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Note: This feature is for ZScript only. |
void RemoveFromHash()
Usage
Sets the Actor's thing id to 0 and removes it from the internal list that keeps track of things with ids. Should be used when completely removing a thing's id is wanted. Also called when using a thing id changing function.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |