ReflectOffActor
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bool ReflectOffActor (Actor blocking)
Usage
Reflects the calling actor off the blocking actor. This is the same logic used for reflective projectiles, including accounting for flags like AIMREFLECT, SHIELDREFLECT etc, this is normally called from a projectile, as it also sets the blocking actor as the callers' target in the end, and changes the tracer pointer if the caller is a SEEKERMISSILE.
Parameters
- blocking: The actor that the caller is reflecting off of.
Return value
Returns true if the caller successfully reflected off the blocking actor.False if the caller is not REFLECTIVE at all.
Examples
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