Plat_Stop

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61:Plat_Stop (tag)


  • tag: Tag of affected sector

Stops a perpetual raise platform.

Examples

Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.


Conversions from linedef types

The following Doom map format types can be converted as Plat_Stop:

Type Conversion Trigger
MiniDoomLogoIcon.pngDoom 54:W1 Stop Moving Floor Plat_Stop(tag) Player Cross
MiniStrifeLogoIcon.pngStrife 54:W1 Stop Moving Floor Plat_Stop(tag) Player Cross
MiniDoomLogoIcon.pngDoom 89:WR Stop Moving Floor Plat_Stop(tag) Player Cross, Repeatable
MiniStrifeLogoIcon.pngStrife 89:WR Stop Moving Floor Plat_Stop(tag) Player Cross, Repeatable
MiniBoomLogoIcon.pngBoom 163:S1 Lift Stop Plat_Stop(tag) Player Use
MiniBoomLogoIcon.pngBoom 182:SR Lift Stop Plat_Stop(tag) Player Use, Repeatable