Pillar_BuildAndCrush

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94:Pillar_BuildAndCrush (tag, speed, height, crush [,crushmode])


  • tag: Tag of affected sector
  • speed: Speed of the build
  • height: Height (relative to floor) where the floor and ceiling meet
  • crush: Amount of damage to apply
  • crushmode: Sets the crushing mode

This is the same as Pillar_Build except that it will also apply crushing damage to anything blocking the pillar from closing.