Pillar_BuildAndCrush
		
		
		
		
		
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94:Pillar_BuildAndCrush (tag, speed, height, crush [,crushmode])
- tag: Tag of affected sector
 - speed: Speed of the build
 - height: Height (relative to floor) where the floor and ceiling meet
 - crush: Amount of damage to apply
 - crushmode: Sets the crushing mode
 
This is the same as Pillar_Build except that it will also apply crushing damage to anything blocking the pillar from closing.