From ZDoom Wiki
114:Light_Glow (tag, upper, lower, tics)
- tag: Tag of affected sector
- upper: Upper light level
- lower: Lower light level
- tics: Fading time between these two light levels
Fades the light level in a tagged sector cyclically between upper and lower with tics duration between each extreme.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|