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int GetPlayerInput (int numinput [, int ptr ])
Behaves just like GetPlayerInput but measures a pointer instead. See article for more information.
- numinput: The identifier to check.
- ptr_select: the pointer to examine. Default is AAPTR_DEFAULT. The function does nothing if the pointer is not a player (AAPTR_TARGET could be a player however, depending on circumstances. It doesn't necessarily have to be AAPTR_PLAYER#.) See actor pointers.
Returns the same results as GetPlayerInput, provided the pointer leads to a player.
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