Jump to navigation Jump to search
override int GetMaxHealth [(bool withupgrades)] const
- withupgrades: if true, maximum health gain from stamina and max health items is accounted for in calculating the maximum health. Default is false.
The maximum health of the calling player actor, as an integer.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.|