From ZDoom Wiki
24:Floor_RaiseToHighest (tag, speed)
- tag: Tag of affected sector
- speed: How quickly the floor moves
Raises a tagged sector's floor to the height of the highest surrounding floor. If tag is 0, then the sector on the line's back side is used.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|