From ZDoom Wiki
66:Floor_LowerInstant (tag, arg1, height)
- tag: Tag of affected sector
- arg1: Unused
- height: Height of move
Instantly lowers the floor of the affected sectors by (height * 8) units. If tag is 0, then the sector on the line's back side is used.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|