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int ConsolePlayerNumber (void)


Returns the number of the local player. Returns -1 if called on the server. This function is only really meaningful in client-side scripting.

Note that in a DISCONNECT script, ConsolePlayerNumber() will return the last player number the local player had, even though PlayerNumber() no longer works.


This script tells the player what his player number is:

1 Script 1 (void) NET CLIENTSIDE
2 {
3     PrintBold(s: "My player number is ", d: ConsolePlayerNumber());
4 }