Classes:WaterZone
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Water zone | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9045 | Class Name | WaterZone |
A water zone thing makes the sector it is in underwater and possible to swim within. Mainly used for Transfer_Heights dummy sectors to make swimmable deep water but can be used in any sector. Players can drown in water zones after a certain time. This can be defined in MAPINFO.
DECORATE definition
ACTOR WaterZone native
{
+NOSECTOR
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
}