| 
 | 
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
 
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
 
- If you want to make your own version of this actor, use inheritance.
 
- Definitions for existing actors are put on the wiki for reference purpose only.
  
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| Water splash
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| Actor type
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SFX
 | 
Game
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  (ZDoom)
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| DoomEd Number
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None
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Class Name
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WaterSplash
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Classes: WaterSplash
Small water splashes.
ACTOR WaterSplash
{
  Radius 2
  Height 4
  +NOBLOCKMAP
  +MISSILE
  +DROPOFF
  +NOTELEPORT
  +LOWGRAVITY
  +CANNOTPUSH
  +DONTSPLASH
  +DONTBLAST
  States
  {
  Spawn:
    SPSH ABC 8
    SPSH D 16
    Stop
  Death:
    SPSH D 10
    Stop
  }
}