Classes:TeleGlitterGenerator2

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Blue teleglitter generator
Actor type Map spot Game MiniHereticLogoIcon.png
DoomEd Number 52 Class Name TeleGlitterGenerator2
Spawn ID 167 Identifier T_BLUETELEGLITTER


Classes: TeleGlitterGenerator2
This actor constantly creates small blue particles. In Heretic, they are typically used to mark level-exit teleporters.

DECORATE definition

ACTOR TeleGlitterGenerator2
{
  +NOBLOCKMAP
  +NOGRAVITY
  +DONTSPLASH
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    TNT1 A 8 A_SpawnItemEx("TeleGlitter2", random[TeleGlitter2](0,31)-16, random[TeleGlitter2](0,31)-16, 0, 0, 0, 0.25)
    Loop
  }
}