Classes:TeleGlitterGenerator1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Red teleglitter generator
Actor type Map spot Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 74 Class Name TeleGlitterGenerator1
Spawn ID 166 Identifier T_REDTELEGLITTER


Classes: TeleGlitterGenerator1
This actor constantly creates small red particles. In Heretic, they are typically used to mark intra-level teleporters.

DECORATE definition

ACTOR TeleGlitterGenerator1
{
  +NOBLOCKMAP
  +NOGRAVITY
  +DONTSPLASH
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    TNT1 A 8 A_SpawnItemEx("TeleGlitter1", random[TeleGlitter](0,31)-16, random[TeleGlitter](0,31)-16, 0, 0, 0, 0.25)
    Loop
  }
}