Classes:TeleGlitterGenerator1

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Red teleglitter generator
Actor type Map spot Game MiniHereticLogoIcon.png
DoomEd Number 74 Class Name TeleGlitterGenerator1
Spawn ID 166 Identifier T_REDTELEGLITTER


Classes: TeleGlitterGenerator1
This actor constantly creates small red particles. In Heretic, they are typically used to mark intra-level teleporters.

DECORATE definition

ACTOR TeleGlitterGenerator1
{
  +NOBLOCKMAP
  +NOGRAVITY
  +DONTSPLASH
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    TNT1 A 8 A_SpawnItemEx("TeleGlitter1", random[TeleGlitter](0,31)-16, random[TeleGlitter](0,31)-16, 0, 0, 0, 0.25)
    Loop
  }
}