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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Actor type Powerup Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 207 Class Name Targeter
Conversation ID 167, 169, 173 Puzzle Item ID N/A

Classes: InventoryPowerupGiverTargeter
This actor needs a description.

DECORATE definition

ACTOR Targeter : PowerupGiver
  Tag "$TAG_TARGETER" // "Targeter"
  Powerup.Type "Targeter"
  Inventory.MaxAmount 5
  Inventory.Icon "I_TARG"
  Inventory.PickupSound "misc/i_pkup"
  Inventory.PickupMessage "$TXT_TARGETER" // "You picked up the Targeter."
    TARG A -1