Classes:SurgeryKit

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Surgery kit
Actor type Artifact Game MiniStrifeLogoIcon.png
DoomEd Number 83 Class Name SurgeryKit
Conversation ID 127, 123, 126 Puzzle Item ID N/A


Classes: InventoryHealthPickupSurgeryKit
The most powerful health inventory item in Strife. Gives full health.

DECORATE definition

ACTOR SurgeryKit : HealthPickup
{
  +FLOORCLIP
  +INVENTORY.INVBAR
  Health -100
  Inventory.MaxAmount 5
  Tag "$TAG_SURGERYKIT" // "Surgery Kit"
  Inventory.Icon "I_FULL"
  Inventory.PickupMessage "$TXT_SURGERYKIT" // "You picked up the Surgery Kit."
  States
  {
  Spawn:
    FULL AB 35
    Loop
  }
}