Classes:StrifeWeapon

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Strife weapon
Actor type Internal Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name StrifeWeapon


Classes: InventoryWeaponStrifeWeapon
 →AssaultGun
 →FlameThrower
 →Mauler
  →Mauler2
 →MiniMissileLauncher
 →PunchDagger
 →StrifeCrossbow
  →StrifeCrossbow2
 →StrifeGrenadeLauncher
  →StrifeGrenadeLauncher2
The base class for all Strife weapons, except the Sigil. AssaultGunStanding is derived from WeaponGiver because it is merely an alternate pickup graphic for the assault gun, not a different weapon.

DECORATE definition

ACTOR StrifeWeapon : Weapon
{
  Weapon.Kickback 100
}