Classes:StrifeMap
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Map | |||
---|---|---|---|
Actor type | Powerup | Game | ![]() |
DoomEd Number | 2026 | Class Name | StrifeMap |
Spawn ID | 137 | Identifier | T_COMPUTERMAP |
Conversation ID | 164, 160, 163 | Puzzle Item ID | N/A |
Classes: Inventory→MapRevealer→SuperMap
Strife's map. Reveals all the unexplored areas with gray lines. In Strife1.wad, the sprites are actually named PMAP* and are renamed at load-time by ZDoom.
DECORATE definition
ACTOR StrifeMap : MapRevealer { +FLOORCLIP Inventory.PickupSound "misc/p_pkup" Inventory.PickupMessage "$TXT_STRIFEMAP" // "You picked up the map." States { Spawn: SMAP AB 6 Bright Loop } }