Classes:StrifeCrossbow2
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Crossbow | |||
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Actor type | Weapon | Game | (Strife) |
DoomEd Number | None | Class Name | StrifeCrossbow2 |
Classes: Inventory→Weapon→StrifeWeapon→StrifeCrossbow→StrifeCrossbow2
The crossbow's second mode, this fires poisoned bolts. These are about as useful as a scrunched up ball of paper against mechanical opponents, but are fatal (and stealthy!) to humans and humanoids.
DECORATE definition
ACTOR StrifeCrossbow2 : StrifeCrossbow { Weapon.SelectionOrder 2700 Weapon.AmmoUse1 1 Weapon.AmmoGive1 0 Weapon.AmmoType1 "PoisonBolts" Weapon.SisterWeapon "StrifeCrossbow" Tag "$TAG_STRIFECROSSBOW2" // "Crossbow" States { Ready: XBOW H 1 A_WeaponReady Loop Deselect: XBOW H 1 A_Lower Loop Select: XBOW H 1 A_Raise Loop Fire: XBOW H 3 XBOW B 6 A_FireArrow("PoisonBolt") XBOW C 4 XBOW D 6 XBOW E 3 XBOW I 5 XBOW J 5 A_CheckReload Goto Ready Flash: Stop } }