Classes:StickInWater
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Stick in water | |||
|---|---|---|---|
| Actor type | Decoration | Game | |
| DoomEd Number | 215 | Class Name | StickInWater |
| Conversation ID | 254 | Puzzle Item ID | N/A |
Classes: StickInWater
A small non-blocking stick found in water.
In Strife1.wad, the sprites are actually named LOGG* and are renamed at load-time by ZDoom.
DECORATE definition
ACTOR StickInWater
{
+NOBLOCKMAP
+FLOORCLIP
ActiveSound "world/river"
States
{
Spawn:
LOGW ABCD 5 A_LoopActiveSound
Loop
}
}