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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Small lit torch
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Actor type
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Light source
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Game
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(Strife)
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DoomEd Number
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107
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Class Name
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SmallTorchLit
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Classes: SmallTorchLit
This actor needs a description.
In Strife1.wad, the sprites are actually named TRCH* and are renamed at load-time by ZDoom.
ACTOR SmallTorchLit
{
Radius 2.5
Height 16
+NOBLOCKMAP
+FIXMAPTHINGPOS
ActiveSound "world/smallfire" // This sound is not actually used since it doesn't have any action functions
States
{
Spawn:
TRHL ABCD 4 Bright
Loop
}
}