Classes:SecurityKey
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Security key | |||
---|---|---|---|
Actor type | Key | Game | (Strife) |
DoomEd Number | None | Class Name | SecurityKey |
Conversation ID | 154, 150, 153 | Puzzle Item ID | N/A |
Classes: Inventory→Key→StrifeKey→SecurityKey
DECORATE definition
ACTOR SecurityKey : StrifeKey { Inventory.Icon "I_SECK" Tag "$TAG_SECURITYKEY" // "Security Key" Inventory.PickupMessage "$TXT_SECURITYKEY" // "You picked up the Security Key." States { Spawn: SECK A -1 Stop } }