Classes:SecActUse
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Sector Action: "Player Uses Sector" | |||
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Actor type | Map spot | Game | (ZDoom) |
DoomEd Number | 9995 | Class Name | SecActUse |
Classes: SectorAction→SecActUse
This is a ZDoom-specific thing that triggers its special when a player presses the "use" key anywhere in the sector except within activation range of a linedef with a special. (If the linedef already has a use-activated special, then this special is activated instead.)
See also: Thing executed specials
DECORATE definition
ACTOR SecActUse : SectorAction native {}