Classes:SecActExit

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Sector Action: "Actor Leaves Sector"
Actor type Map spot Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9997 Class Name SecActExit


Classes: SectorActionSecActExit

This is a ZDoom-specific thing that triggers its special when an actor leaves the sector it is present in. The following actor flags, if set, control the trigger-ability of the thing:

See also: Thing executed specials

ZScript definition

Note: The ZScript definition below is for reference and may be different in the current version of GZDoom.The most up-to-date version of this code can be found on GZDoom GitHub.
class SecActExit : SectorAction
{
	Default
	{
		Health SECSPAC_Exit;
	}
}

DECORATE definition

Nuvolabomb.png Warning: This is legacy code, kept for archival purposes only. DECORATE is deprecated in GZDoom and is completely superseded by ZScript. GZDoom internally uses the ZScript definition above.
ACTOR SecActExit : SectorAction native {}