Classes:RedSkullST
		
		
		
		
		
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  | 
| Red skull | |||
|---|---|---|---|
| Actor type | Interactive object | Game | |
| DoomEd Number | None | Class Name | RedSkullST | 
Classes: Actor → Inventory → TeamItem → Skull → BlueSkullST
The red team's Skull in Skulltag's namesake game mode.
DECORATE definition
ACTOR RedSkullST : Skull { Radius 20 Height 16 +INTERHUBSTRIP +NOTDMATCH Inventory.PickupSound "misc/k_pkup" Inventory.PickupMessage "$PICKUP_REDSKULL_ST" Inventory.Icon "RSKUB0" States { Spawn: RSKU A 10 RSKU B 10 BRIGHT Loop } }