Classes:RedFlag
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Red flag | |||
---|---|---|---|
Actor type | Interactive object | Game | (Skulltag) |
DoomEd Number | 5131 | Class Name | RedFlag |
Spawn ID | 178 | Identifier | None |
Classes: Actor → Inventory → TeamItem → Flag → RedFlag
The red team's Flag in Skulltag's "Capture the Flag" game mode.
DECORATE definition
ACTOR RedFlag : Flag 5131 { SpawnID 178 Radius 20 Height 16 +INTERHUBSTRIP +NOTDMATCH Inventory.PickupSound "misc/k_pkup" Inventory.PickupMessage "$PICKUP_REDFLAG" Inventory.Icon "RFLAB0" States { Spawn: RFLA ABC 3 RFLA DEF 3 BRIGHT Loop Carry: RFLS ABCDEF 3 Loop } }