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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Light amplification power
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Actor type
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Power
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Game
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(ZDoom)
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DoomEd Number
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None
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Class Name
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PowerLightAmp
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Classes: Inventory→Powerup→PowerLightAmp
→PowerTorch
This powerup gives you the same powers of the Light Amplification Goggles from Doom.
ACTOR PowerLightAmp : Powerup native
{
Powerup.Duration -120
}