Classes:PhasingZorcher
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Phasing zorcher | |||
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Actor type | Weapon | Game | (Chex) |
DoomEd Number | 2004 | Class Name | PhasingZorcher |
Classes:Actor→Inventory→Weapon→DoomWeapon→PlasmaRifle→PhasingZorcher
Chex Quest's equivalent of Doom's Plasma Rifle.
It appears to be a white weapon about the size of its Doom template with large brown cylindrical muzzle and it rapidly fires red Phasing Zorch shots.
DECORATE definition
ACTOR PhasingZorcher : PlasmaRifle { Obituary "" Inventory.PickupMessage "$GOTPHASINGZORCHER" // "You got the Phasing Zorcher!" Tag "$TAG_PHASINGZORCHER" // "Phasing Zorcher" States { Fire: PLSG A 0 A_GunFlash PLSG A 3 A_FireCustomMissile("PhaseZorchMissile") PLSG B 20 A_ReFire Goto Ready Flash: PLSF A 0 A_Jump(128, "Flash2") PLSF A 3 Bright A_Light1 Goto LightDone Flash2: PLSF B 3 Bright A_Light1 Goto LightDone } }