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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Peasant
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Actor type
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Monster
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Game
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DoomEd Number
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175
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Class Name
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Peasant16
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Conversation ID
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21
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Puzzle Item ID
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N/A
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Classes: StrifeHumanoid→Peasant→Peasant16
A Peasant who wears a light green-coloured tunic.
Map |
Name |
Notes
|
MAP02 |
Sewer Overflow Gate |
Random person who's guarding the gate to the sewers. Not important.
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MAP07 |
False Programmer |
Tries to tell you that the Programmer is just a false story. Not much important.
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ACTOR Peasant16 : Peasant
{
Translation 5
}