Classes:PatrolSpecial

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Patrol special
Actor type Script thing Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9047 Class Name PatrolSpecial


Classes: PatrolSpecial

A patrol special triggers its special whenever a patrol point with the same tid is used by a monster on patrol.

DECORATE definition

ACTOR PatrolSpecial
{
  Radius 8
  Height 8
  Mass 10
  +NOGRAVITY
  +NOBLOCKMAP
  +DONTSPLASH
  RenderStyle None
}