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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Officer's uniform
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Actor type
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Quest item
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Game
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(Strife)
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DoomEd Number
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52
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Class Name
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OfficersUniform
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Conversation ID
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163, 159, 162
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Puzzle Item ID
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N/A
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Classes: Inventory→OfficersUniform
Clean guard uniform found in MAP11: Borderlands that allows you to enter MAP17: Fortress: The Bailey without notice (you activate the alarm otherwise). Not to be confused with Sewers guard uniform.
ACTOR OfficersUniform : Inventory
{
+FLOORCLIP
+INVENTORY.INVBAR
Tag "$TAG_OFFICERSUNIFORM" // "Officer's Uniform"
Inventory.Icon "I_OFIC"
Inventory.PickupMessage "$TXT_OFFICERSUNIFORM" // "You picked up the Officer's Uniform."
States
{
Spawn:
OFIC A -1
Stop
}
}