Classes:NewKey5
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
New key 5 | |||
---|---|---|---|
Actor type | Key | Game | (Strife) |
DoomEd Number | None | Class Name | NewKey5 |
Conversation ID | 159, 155, 158 | Puzzle Item ID | N/A |
Classes: Inventory→Key→StrifeKey→NewKey5
An unused key.
DECORATE definition
ACTOR NewKey5 : StrifeKey { Inventory.Icon "I_BLTK" Tag "$TAG_NEWKEY5" // "New Key5" Inventory.PickupMessage "$TXT_NEWKEY5" // "You picked up the New Key5." States { Spawn: BLTK A -1 Stop } }