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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Nitrogolem
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Actor type
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Monster
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Game
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(Heretic)
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DoomEd Number
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45
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Class Name
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MummyLeader
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Spawn ID
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2
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Identifier
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T_MUMMYLEADER
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Classes: Mummy→MummyLeader
→MummyLeaderGhost
Mummy leaders, also known by the awesome name of nitrogolems, are more powerful versions of the common golem. They have 25% more hit points and a lowered pain chance, but their main asset is that they gain a ranged attack in the form of a homing, screaming, flaming skull.
ACTOR MummyLeader : Mummy
{
Species "MummyLeader"
Health 100
PainChance 64
Obituary "$OB_MUMMYLEADER"
States
{
Missile:
MUMM X 5 A_FaceTarget
MUMM Y 5 Bright A_FaceTarget
MUMM X 5 A_FaceTarget
MUMM Y 5 Bright A_FaceTarget
MUMM X 5 A_FaceTarget
MUMM Y 5 Bright A_CustomComboAttack("MummyFX1", 32, random[MummyAttack2](1,8)*2, "mummy/attack2")
Goto See
}
}