Classes:MinotaurFX3

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Maulotaur floor flame trail
Actor type Explosive Game MiniRavenLogoIcon.png (Raven)
DoomEd Number None Class Name MinotaurFX3


Classes: MinotaurFX1MinotaurFX2MinotaurFX3
The flame trail left behind the running flame from an impact on the ground from a maulotaur's maul.

DECORATE definition

ACTOR MinotaurFX3 : MinotaurFX2
{
  Radius 8
  Height 16
  Speed 0
  DeathSound "minotaur/fx3hit"
  ExplosionDamage 128
  States
  {
  Spawn:
    FX13 DC 4 Bright
    FX13 BCDE 5 Bright
    FX13 FGH 4 Bright
    Stop
  }
}