Classes:MiniZorcher

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Mini zorcher
Actor type Weapon Game MiniChexLogoIcon.png (Chex)
DoomEd Number 5010 Class Name MiniZorcher


Classes:ActorInventoryWeaponDoomWeaponPistolMiniZorcher
This actor needs a description.

DECORATE definition

ACTOR MiniZorcher : Pistol
{
  Obituary "$OB_MPZORCH" // "%o was zorched by %k."
  Inventory.PickupMessage "$GOTMINIZORCHER" // "Picked up a Mini Zorcher."
  Tag "$TAG_MINIZORCHER" // "Mini Zorcher"
  States
  {
  Spawn:
    MINZ A -1
    Stop
  }
}