Classes:MaulerKey

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Mauler key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 233 Class Name MaulerKey
Conversation ID 156, 152, 155 Puzzle Item ID N/A


Classes: InventoryKeyStrifeKeyMaulerKey

DECORATE definition

ACTOR MaulerKey : StrifeKey
{
  Inventory.Icon "I_BLTK"
  Tag "$TAG_MAULERKEY" // "Mauler Key"; "New Key2" in the Teaser
  Inventory.PickupMessage "$TXT_MAULERKEY" // "You picked up the Mauler Key."
  States
  {
  Spawn:
    BLTK A -1
    Stop
  }
}