|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Large zorch pack
|
Actor type
|
Ammo
|
Game
|
(Chex)
|
DoomEd Number
|
2049
|
Class Name
|
LargeZorchPack
|
Classes:Actor→Inventory→Ammo→Shell→LargeZorchPack
This actor needs a description.
ACTOR LargeZorchPack : Shell
{
Inventory.PickupMessage "$GOTLARGEZORCHERPACK" // "Picked up a large zorcher pack."
Inventory.Amount 20
States
{
Spawn:
SBOX A -1
Stop
}
}