Classes:KeyGreen

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Green prism key
Actor type Key Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 73 Class Name KeyGreen
Spawn ID 86 Identifier T_GREENKEY


Classes: InventoryKeyHereticKeyKeyGreen

Green prism key.

DECORATE definition

ACTOR KeyGreen : HereticKey
{
  Inventory.PickupMessage "$TXT_GOTGREENKEY"
  Inventory.Icon "GKEYICON"
  States
  {
  Spawn:
    AKYY ABCDEFGHIJ 3 Bright
    Loop
  }
}