Classes:KeyBlue
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Blue prism key | |||
|---|---|---|---|
| Actor type | Key | Game | |
| DoomEd Number | 79 | Class Name | KeyBlue |
| Spawn ID | 85 | Identifier | T_BLUEKEY |
Classes: Inventory→Key→HereticKey→KeyBlue
Blue prism key.
DECORATE definition
ACTOR KeyBlue : HereticKey { Inventory.PickupMessage "$TXT_GOTBLUEKEY" Inventory.Icon "BKEYICON" States { Spawn: BKYY ABCDEFGHIJ 3 Bright Loop } }