Classes:HereticSoundSequence7

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Growl
Actor type Map spot Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 1206 Class Name HereticSoundSequence7


Classes: SoundSequenceHereticSoundSequence7

Plays sound sequence number 6 from the list of Heretic's environmental sound sequences.

DECORATE definition

ACTOR HereticSoundSequence7 : SoundSequence
{
  Args 6
}

SNDSEQ definition

:AFX_Growl
  environment	6
  slot		HereticAmbience
  playuntildone	world/amb12
end