Classes:GovsKey

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Governor's key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name GovsKey
Conversation ID 134, 130, 133 Puzzle Item ID N/A


Classes: InventoryKeyStrifeKeyGovsKey

This is the Governor's key in Strife, but the Rebel key in the Strife teaser.

DECORATE definition

ACTOR GovsKey : StrifeKey
{
  Inventory.Icon "I_REBL"
  Tag "$TAG_GOVSKEY" // "Govs Key"; "Rebel Key" in the Teaser
  Inventory.PickupMessage "$TXT_GOVSKEY" // "You picked up the Govs Key."
  States
  {
  Spawn:
    REBL A -1
    Stop
  }
}