Classes:Flembrane

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
The Flembrane
Actor type Monster Game MiniChexLogoIcon.png
DoomEd Number 3003 Class Name Flembrane


Classes:ActorBaronOfHellFlembrane
This actor needs a description.

DECORATE definition

ACTOR Flembrane : BaronOfHell
{
  Radius 44
  Height 100
  Speed 0
  Obituary "$OB_FLEMBRANE" // "%o was defeated by the Flembrane."
  States
  {
    Missile:
      BOSS EF 3 A_FaceTarget
      BOSS G 0 A_BruisAttack
      goto See
  }
}